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June 10, 2026
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How Sony almost dominated spatial audio – till Apple modified music ceaselessly


Sony WF-1000XM6
Jada Jones/ZDNET

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ZDNET’s key takeaways

  • 360 Actuality Audio debuted at CES 2019, with Sony’s sights set on streaming providers.
  • Apple and Dolby’s partnership made spatial audio mainstream.
  • With no streaming service or important market share in {hardware}, Sony’s format floundered.

Yearly on the Client Electronics Present (CES), tech firms from all over the world — household-name conglomerates to half-baked startups — collect in Las Vegas to showcase their upcoming improvements. During the 2019 showJapanese tech large Sony introduced its 360 Actuality Audio spatial audio format.

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The idea had massive names behind it — musical royalty similar to Pharrell Williams and Mark Ronson, highly effective labels similar to Common Music Group and Warner Music Group, and rising music streaming providers similar to Tidal and Amazon Music.

What Sony did and didn’t see

Sony had all the proper concepts to innovate the market: leverage its private audio enterprise to combine the expertise into its headphones, earbuds, and audio system; court docket music streaming platforms to undertake the audio format; make the most of its music recording arm to entice musicians to report albums within the audio format; license its audio format to audio producers keen to pay.

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On the time, Sony dubbed its 360 Actuality Audio the “way forward for music.” Certainly, Sony was spot on about immersive audio being on the core of digital music streaming habits on the flip of the last decade; simply seven years later, shoppers search immersive audio experiences in almost all the digital media they eat.

What the corporate did not foresee was that it would not be a key participant on this future. Sony’s misstep wasn’t that its expertise and client forecasting had been improper; the corporate merely wasn’t Apple.

How spatial audio outlined the mid-aughts media

Sony WH-1000XM5 and WH-1000XM6 in Black
Jada Jones/ZDNET

Immersive audio refers back to the listener’s expertise of being surrounded by audio from all instructions. Spatial audio refers back to the applied sciences used to create these auditory experiences, however the phrases are sometimes used interchangeably. Within the 2010s, spatial audio applied sciences had been gaining recognition within the gaming and film industries.

In 2012, Dolby Laboratories debuted its groundbreaking Dolby Atmos spatial audio expertise on the premiere of Pixar’s “Courageous.” Three years later, DTS, Inc. debuted its spatial audio format, DTS:X, at CES 2015.

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In 2019, each Sony’s 360 Actuality Audio and Dolby’s Atmos started showing on music streaming providers, with Tidal and Amazon Music being early adopters. Right now, Atmos was solely out there to Tidal subscribers with appropriate house theater gear and to Amazon Music subscribers with an Echo Studio speaker.

Although Sony and Dolby had been competing for a fast-moving rising market, Sony’s spatial audio enterprise mannequin may nonetheless work. Customized spatial audio wasn’t a standard function in client headphones but. Producers weren’t but investing within the {hardware} or digital sign processing. Plus, Sony was prioritizing optimizing its headphones for spatial personalization earlier than creating a technique for third-party producers to affix in.

To take pleasure in a customized rendition of 360 Actuality Audio, customers wanted to finish an ear-mapping exercise within the Sony Headphones Join (now Sound Join) app. The customized facet was restricted to Sony headphones, and the expertise captured your ear form to ship the very best immersive audio expertise.

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As a result of Sony’s WH-1000XM3 over-ear headphones and WF-1000XM3 earbuds did not have built-in spatial-awareness {hardware}, customers wanted to add clear images of their ears into the app for Sony to create a customized spatial audio sound discipline.

Finally, Sony’s 360 Actuality Audio discovered its method into a number of house theater merchandise from Denon, KEF, McIntosh, and Sennheiser, together with Sony’s own residence theater audio system and AVRs on high of Tidal, Deezer, and Amazon Music platform assist. The affect was spreading.

Management an ecosystem, management your future

In the summertime of 2021, Apple announced that Apple Music and several other generations of its AirPods, iPhones, Macs, iPads, and Beats headphones would assist Dolby Atmos streaming and spatial audio with head-tracking. All of sudden, hundreds of thousands of spatial audio-enabled units had been in shoppers’ fingers — a novel music expertise wrapped in a five-minute software program replace. The broad time period “spatial audio” itself quickly turned Apple’s “factor.”

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Apple did not require a prolonged technique of capturing your particular person ear anatomy for a customized expertise. Apple opened up its head-tracking capabilities to a number of pairs of current Apple {hardware}, a leg up over Sony, which may by no means seize a significant share of US smartphone, pill, or laptop computer customers.

Additionally, Apple’s first-gen AirPods Professional and second-gen AirPods had been almost two years outdated, and each had the {hardware} for spatial consciousness. Although Apple had its personal spatial audio tech, licensing Dolby Atmos helped the corporate leverage an current, confirmed spatial audio format to draw extra customers to its music streaming service.

Apple Music homepage
Jada Jones/ZDNET

With Apple’s methodology, artists may create music in Dolby’s trusted, mature Atmos spatial audio format and add it on to Apple Music, with out Apple having to create a spatial audio format from scratch. Apple’s Spatial Audio expertise in its {hardware} solely wanted to deal with head monitoring for a customized expertise. Sony tried to do all of it.

On high of Sony’s tedious personalization course of, it did not have Apple’s consolidated streaming viewers. Within the second quarter of 2021, Apple Music alone had almost as many subscribers as Amazon Music, Deezer, and Tidal combined.

Much more, songs on Apple Music encoded in Dolby Atmos can technically be reproduced on any headphones. So long as your smartphone and streaming platform assist Atmos, you should use it. Apple’s proprietary spatial audio is what does the head-tracking magic.

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Apple gained the way in which it all the time does: by controlling its personal future. From the iPhone in your pocket to the platform you employ to stream music, Apple calls the photographs. By leveraging its current {hardware} and software program ecosystem and management over a rising music streaming service, Apple may market spatial audio as a byproduct of its ecosystem, whereas Sony positioned its spatial audio format as a high-end listening idea that customers wanted to hunt out to expertise.

Although Sony’s 360 Actuality Audio and Dolby’s Atmos launched on choose music streaming providers on the identical time in 2019, the market wasn’t prepared for them. In 2019, spatial audio music libraries had been minuscule, and private client audio {hardware} hadn’t but hopped on the wave.

Sonos Play
Jada Jones/ZDNET

Lastly, Sony was forthright about its format’s capabilities, noting that “speaker techniques which undertaking sound in all instructions will have the ability to reproduce a 360 Actuality Audio expertise.” In contrast, Apple did not point out the massive distinction between listening to Atmos in your telephone’s tiny audio system and on a multi-speaker setup. Apple did not actually clarify how spatial audio with Dolby Atmos labored — solely that it did, with little effort on the patron’s finish.

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Apple capitalized in the marketplace at simply the precise time by launching its spatial audio in 2021. AirPods had been in everybody’s ears by then, and Dolby efficiently built-in Atmos into a number of house theater merchandise, blockbuster movies, and video video games, additional establishing its expertise as a family identify.

360 Actuality Audio at the moment

Sony’s 360 Actuality Audio remains to be kicking in 2026, present in Sony’s soundbars, high-end receivers, and extra. Nonetheless, Atmos’s dominance cannot go unnoticed. Tidal, an early adopter of 360 Actuality Audio, dropped support for Sony’s spatial audio format to consolidate its efforts to encode extra of its catalog in Dolby Atmos.

Moreover, Sony appears extra involved with fine-tuning its headphones’ digital sign processing to nearly upmix stereo tracks than pushing the 360 Actuality Audio format to shoppers. Sony nonetheless advertises its audio format on its client headphones’ webpages, however its digital upmixing applied sciences take the highlight first.

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The Sony WH-1000XM6 headphones had been the corporate’s first headphones to function Sony 360 Spatial Sound, the upmixing expertise that is not walled behind a streaming service. 360 Spatial Sound operates like JBL’s Spatial Sound and Bose’s Immersive Audio: the headphones’ processor runs an in-house-made spatial upmixing algorithm to simulate 3D audio.

With no standardized format (just like the one Sony tried to make standard), proprietary spatial upmixes are extremely unreliable and sometimes degrade audio high quality. There is not any doubt that Dolby and Apple ship the perfect spatial audio music streaming expertise — good issues occur inside a closed ecosystem.

I like Sony’s early and fierce dedication to market innovation; it simply could not sustain with the format conflict that Dolby was destined to win, and Apple helped notice.





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